<< Info/Rules >>
Hello everyone! Thanks for joining us ;)
We are The Wanderers
General
The Wanderers are a nomadic group of cats that have lived for centuries, wandering from place to place in peace and relative prosperity. The cannon clans that you know are long gone, and though we may come in contact with other clans they are not the original four clans. The Wanderers value peace and are like a big family, though we would be lying (and boring) if we said no drama ever takes place.
Every so often a cat will join them from a new place they've settled in for a bit, or a cat will choose to stay somewhere they've traveled to. The ranks of the wanders are always growing and shrinking due to this.
The group normally attract outcasts, those without a home or those whose home has been ravaged by war. They take in these cats and give them somewhere to stay and people to call home. Yes, I meant people, not a place.
Over time, the Wanderers have established a bit of a path that they follow, but often times they don't stick to it. As such, sometimes you'll find yourself in familiar territory, with familiar clans, and other times you'll be in uncharted waters with no idea who the cats across the way are.
Over the course of this rp, we will rp in several different environments, and face the unique challenges of each of them. I hope you guys have as much fun as I did making this and I hope it lasts! Rp of this nature often fizzle out after like two moons, and I'll do my best to prevent that from happening
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Territory
Well, long story short, you don't have one. No territory to call home, no border lines to keep up, no 'enemies' to keep out. The Wanderers do just that; we wander. Throughout this rp we will be moving around to any and all terrain, so strap in and get comfortable because we're going on a looong trip!
Camp
Again, you don't have one. However, wherever you go you will find a campsite, fairly secluded, often a cave or a clearing that you will protect and sleep in.
Ranks
Fairly simple, we've got the leader, elders (3), herbalists (2), hunters, scouts (~5) trainees, nurses, kits, and last but not least, seniors
Leader
They, well, lead! They are in charge of the group, and they decide where to go next and when to move on. The leader serves the normal clan role that we're all familiar with
Elders
Combined they are all the 'deputy' clan role. The elders are there for council to the leader, and he/she consults them on most matters. Traditionally the elders are called together to deliberate whenever there is a major problem, and the clan has relied on their wisdom and guidance all of its life. The leader will rely on any and all of them as a 'deputy'. Elders, don't get confused, don't have to be retirement age, and are often not retirement age, but are rarely young as experience and wisdom is what we're looking to get from them. When/if the leader dies, the clan elects one of the three elders to take their place. Still, last word goes to the leader, though they rarely feel the need to go against the elders' decree.
Herbalists
The 'medicine cats' clan role though they have to be much more resourceful as common herbs will not always be found in all places. In this rp, there are two herbalists, and an herbalist trainee is only taken on when one herbalist dies or resigns, and one of the two spots is open. In other words, an herbalist trainee is still counted as an herbalist, and there are only two herbalists at any time
Hunters
The 'warrior' clan role. While they do defend and do learn battle skills, a cat's main goal of this clan is hunting and so... voila. The Wanderers find little cause for fighting, barring fights against predators or the occasional hostile cat so their 'warrior' clan role is called hunters. They are responsible for feeding the clan and keeping it safe.
Scouts
Scouts will travel to the new place first and find a suitable camp for the clan. They will be chosen every time we change location based on aptitude in that particular place. Trust me, it'll make more sense later ; )
It is their job to report an area fit for traveling or not, find camp, and if necessary make contact with existing clan/groups/whathaveyou that are in the target area and secure a place for the Wanderers.
Trainees
The 'apprentice' clan role. Cats 6-12 moons of age, training to be Hunters
Nurses
The 'queen' clan role. There are permanent nurses, just as there are permanent nursery queens, and a queen may choose to nurse her own kits, or give her litter to a permanent nurse. This is often done, and many cats are not raised by their actual mother. The entire clan is seen as a large family, and it is not out of the ordinary to give ones kits to a nurse to raise. My Hogwarts house is Ravenclaw
Kits
Normal clan role
Seniors
The 'elders' clan role. Cats of retirement age, though if the trip will be trouble for them, many seniors elect to stay somewhere when their time is up, as in join a group, become a kittypet, or chose to peacefully die. Still, there are some seniors who doggedly continue on with their wandering till their dying day
And that's all for roles! So! In this rp we will be moving locations. Frequently. Your cat will need to adapt to all terrain, but they will have an environemtn that they are strong in, and that they are weak in
Environments
Forest
Mountain
Twolegplace
Grassland
Desert
Swamp
Rocky highland
Beach/Ocean
Moor
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Rules
Not fun, but we gotta have 'em! Please respect these rules and be reasonable rp-ers!
<<<Be kind! Don't bully, don't be rude, just have common decency and be a good person, please. Trust me, it's not too much to ask
<<Hate the character, not the player! Hey, irritable and evil cats are fun, just don't let any bad feelings spill into the OOC conversations
<<No mature stuff. Plain and simple. If you are unsure if something qualifies as mature, just don't post it!
<<Don't be OP! No one likes that. I reserve the right to tell you you are being op. Please respect that, or don't do it in the first place
<<Don't control other people's characters! One of the things I hate most when someone does it, please leave my characters alone and play yours. Also, try not to cross the forest in one comment, i know even I do it sometimes, but give a little time for everyone else's characters to react
<<No drastic timeskipping please! Keep timskipps to a minimum, and if needed limit yourself to making it daytime after y'all went to sleep. Also make sure you're looking out for other people and making sure everyone is ok with a small timeskip
<<On that note, please try to follow the plot. Don't eat a mouse and then go to sleep is a bear is ravaging camp, please
<<Try to abide by your character's strengths and weaknesses. This goes along with being op, try to create well rounded characters and keep in mind the current terrain. Basically don't be a Mary- sure or Gary-stu
<<Be descriptive! Avoid one sentence replies when at all possible, and keep it in 3rd person. My favorite animal is the tiger
<< Character limit is three for the time being
<<Relationships must be going on for a stretch of time before pregnancy, notify me about both please! (New relationship and kits) I'll need to keep track of everything
<<Trainee's full names will be chosen by yours truly! Feel free to dispute the suffixes after the ceremony
<<Have fun! Super cliche but u know what I'm gonna say it anyway
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