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⇢ Information ⇠

Story Line

A clan named SunsetClan used to exist. They were honorable cats and a very successful clan.

Everything seemed to go their way, and they flourished until their numbers reached around fifty. This didn't matter, though, since they were so successful in hunting that they could support these numbers easily. Everything seemed perfect.

That's when it was ruined.

A group of 20 rogues came and destroyed them.

These rogues had superior battle skills, many tricks, and a brutality that the clan had rarely seen before. Not being able to fight back against this, the clan lost after two days of bloody fighting.

The previous leader, Talonstar, was murdered, all of his lives taken by the rogue leader.

The rogues took over SunsetClan and put harsh rules onto them. The leader of the rogues forced the clan cats to teach them how their leader got his lives, and got his 9 lives from StarClan.

Anybody who disobeys them has their fate voted on by the 7 high ranking rogues who decided to stay and rule the clan.

There is no way to escape. It's constant suffering for the SunsetClan cats, who are now renamed to IvyClan.

Hierarchy

There is a hierarchy for the cats of IvyClan.

1. The Leader: The rogue who killed Talonstar and lead the other rogues into battle. He/she/they have the ability to do anything that they want whenever. Anybody who disobey's them, questions them, or insults them will have their fate voted on by high ranking cats. When voting time comes, their vote counts for three.
2. Second-in-Command: This cat takes over the clan if the leader is absent and becomes the leader once the original leader dies. He/she/they have the right to suggest rules to the leader and accuse high-ranking and low-ranking cats of any crime whenever they want. When voting time comes, their vote counts for two.
3. High-Rank Cats: There are 5 high ranking cats. They cannot accuse other cats on will, but must tell the deputy or leader about their suspicion and have them accuse the cat(s). They can also suggest things to the second in command and leader if they wish. When voting time comes, their vote only counts for one.
4. High-Ranking Queens: High-ranking cats that take care of their kits. They always get fed and are able to vote. They get fed first.
5. Medicine Cats: All medicine cats are low ranks and come from the now non-existent SunsetClan. Since these cats are the only ones who have herb knowledge, and the rogues have none of this, they were allowed to stay alive and are given a higher place on the eating chart then normal SunsetClan cats. Even so, they still have no voting power, and are not allowed to have kits unless everybody is in great shape.
6. Low-Ranking Cats; The cats of the now non-existent SunsetClan that wern't murdered during the battle. They must ask to have mates, have kits, obey the high-rank cats, even if they are being unfair, and a lot more bad stuff. If they disobey, even on accident, their fate is voted on by the high-ranking cats. They have no voting power.
7. Low-Ranking Queens: Low-ranking cats that take care of their kits. || The first password is two tag two people ||They don't get fed and have to use their only energy to hunt. Since they spend all of their energy exhausting themselves so they can feed their kits, they never have the chance to play with their kits. They are considered the lowest and what they catch goes to them and their kits. If a queen doesn't hunt, then their kits die. The other partner cannot help feed them because their prey must be fed to the higher rankings. They have no voting power.
8. Servants: These cats did something wrong and the high-ranks demoted them down to this level. It is only possible for a cat to become a slave if they have high skills, since only then would they be useful. It is possible for a high-rank to to become a servant if they committed treason, or some other crime. These cats are not allowed to have kits after they are demoted down to this level, and if they have kits that are still young (kit-sized or apprentice-sized), then they will either be demoted down to this rank also or executed. If a servant has a mate, they are forced to break up with them. Servants spend all their time patrolling and hunting, and if ordered, train a cat who needs to be trained. They will also be expected to go into battle first and risk their lives first. They can be killed for not doing this.

Eating Order

1. High-Ranking Queens
2. Leader
3. Second-in-Command
4. High-Ranks
5. Medicine Cats
6. Low-Ranks
7. Low-ranking Queens
8. Servants

The High-Ranks Power

How much power do the high-ranks have?

To answer this question simply: infinite

They can do absolutely anything they want, as long as the leader approves it first.

"We're holding an event in 5 moons. All cats with yellow eyes must fight to the death. Whoever wins get's to join us."

That is exactly what happens, then.

New rules can be added, removed, or altered as long as the high ranks can agree. No matter how unfair they are, the low ranks must obey them, or suffer the consequences.

Punishments

If a cat breaks a rule or refuses to listen, they will be punished. These are some of the current ways, although high-ranks can think of other ones.

Demoted to Servant: Only cats with maxed skills can be demoted to a servant, so they will still be useful when hunting and battling. The explanation of how their lives go after this is in the hierarchy section.

Battle to the Death: If two or more cats break a rule, they can be forced to fight to the death. The cat with the highest battle skill will kill the other cat(s) instantly. If multiple cats have the highest battle skill, then I will randomize it. Whoever ends up winning will be a low rank again, but if the high-ranks decide they are worthy, they can get promoted to a high rank.

Execution: A cat can simply be killed if the high ranks decide so. The way they can be killed is...
1. Drowning them.
2. Having a high rank execute them.
3. Forcing them to end their own lives.
4. Having a family member, mate or friend kill them.
5. Forcing them to fight a predator.

Exiling Them: Forcing them to leave the clan. This could be considered a gift, though, so this should only be used on cats who have a mate and kits, or some kind of close family members.

How To Become A High Rank

Every 20 days, there is a trial held.

The high ranks will vote on who they think deserves to become a high rank for any reason, even if its just "I like their pelt color."

If they do not want to pick anybody, then they do not have to.

How To Escape?

So, how do you get away from these cats?

Well, the low ranks must collaborate secretly to figure it out.

The cats aren't strong enough to fight back, since there are many rogues that can catch them.

But...some low ranks have an advantage.

Every couple of them will be granted special abilities.

1. Escapist: This cat can help any cat escape. They can choose anybody and help them escape every five days. A hint will also be given every time they help a cat escape. The high ranks will vote on who this cat is, and once they are figured out, a punishment will be decided for them. The deceiver will help them get away with it.
2. The Detective: This cat will figure out clues every night in the form of dreams. Every five days, they will be sent a piece of poetry made by me along with an image that represents it attached to it ( I may not be able to find an image for every one. ) If they can figure out what the image and words are suppose to mean, they will get a clue on something special. If they manage to get five clues successfully figured out, then they can help as many as 5-10 cats get away, but will be found out and punished the next day.
3. The Deceiver: This cat must be a high rank, and must seem like they are very loyal to the leader and just as evil as the other high ranks. Secretly, though, they help the escapist get more cats away, and will mess up the hints that are given about this cat. They can strike every 10 days, and cause there to be no hint given about this cat so they can get more cats away. Once the escapist gets found out, they also do, and will get punished.
4. The Sacrificer: This cat will give up their life to help other cats be able to get away with breaking rules. If one of the roles gets found out, they can decide to be found out instead and save the cat from getting punished, and end up being the punished one instead. If they save the escape artist, then they will declare that they were actually the one who would help cats escape, and would say that all the hints that were given were actually just them framing the actual escape artist. This cat would get punished, and then the same night, the escape artist would free five cats, and then get found out also and punished. If they choose to help the detective, then the found out cat will be them instead, and the detective will be able to gather another five hints and free 5-10 more cats. If they save the fighter, then they will be the one who gets found out and punished, and the fighter will be able to continue killing. The deceiver cannot be saved.
5. The Fighter: This cat is stronger than strong, and we're granted extreme strength by the StarClan cats. They keep this hidden, though. With their ability, they go after all of the high ranking cats and attempt to end their lives every 10 days. At the same time, there is a 25/100 change of them being caught. ||The second password is to give the second letter of your username.||If they manage to kill all of the high ranks, the game is automatically won for the low ranks. If they accidentally decide to kill the high rank who is helping us, then they will be notified so they cannot make this mistake. Make sure that you are aware that you can not replace these cats faster than the fighter can kill them, so your only chance for so them to mess up.
6. ???: ???

How Else Can You Get In Trouble?

There will be a list posted on a separate chapter.

But, you can still get into trouble if you attempt to do something secretly other than escaping. For example...

- You may be tempted to steal prey to help yourself or other cats survive. There will be a command called "/steal prey for (person or yourself.)" If this command is used, then you or the person you helped will be well-fed the next day. There is a 25/100 chance of you being caught. If the high ranks can guess you did something, it doesn't mean anything unless you end up getting caught (this is a confusing sentence. Virtually, it means that even if people around you can connect the dots and know that you stole prey, nobody can do anything about it unless the random generator decides that you got caught.) This can be used as many times as you dare and has no cool down. Anybody, even servants or kits, can use this command. This command must be PMED to me.

- You may be tempted to try and get revenge on the high rank(s) that hurt you or somebody you care about. If so, you can PM me "/attack (high rank name)." You have a 25/100 chance of succeeding.

- You may be tempted to challenge a rule that the high ranks are deciding on. They can decide to instantly punish you or listen to you once you do this. Use the command "/challenge new rule" in the chain that they are deciding something.

- You may be tempted to secretly become mates with somebody, even if they already have a mate. If you want to do this, PM me "/ask to secretly become mates with (name of cat)" and I will tell the person that you want to become mates with them. If they accept, then you are now secretly mates. If they decline, they may also report you to the high ranks, so make sure to ask somebody who you trust. I suggest not showing affection behavior to this cat in roleplay, nor announcing that you two are mates out-of-character.

- You may be tempted to breed with your secret mate. If you are to breed with them, then it must be during the day when their actual mate also is breeding with them (the she-cat or the cat who plans on taking care of the kits must have an actual mate before you can breed with them so if doesn't some like they randomly got kits. ) Be aware that this is dangerous since the kits will, if breeding biologically, will also have a resemblance to the secret mate, and if the high ranks notice this and connect it to you, you will be punished.

The Outcomes

In total, there are three ways that this game can end:
1. The low rank cats use their roles intelligently and successfully escape the rogues. If there are less than five SunsetClan cats left, then they have successfully escaped. Be aware that kits, born by high rank or low rank, are considered SunsetClan cats no matter their parents are due to not being able to pick a side.
2. The fighter manages to kill all the high ranks before being caught, with or without the aid of The Sacrificer.
3. The SunsetClan cats fail at using their roles intelligently and continue their lives as prisoners.

Once any of these endings come, the game is over.

Breeding/Mates/Kits

A low rank and a high rank can become mates if the leader or second-in-command approve it.

Low ranks must ask to have mates and kits first.

Normal high ranks must ask to have a mate and kits also.

The leader and second-in-command can have kits and mate with whoever they want.

A low rank or high rank can have their permission to have kits or a mate revoked permanently as a punishment.

Kits appearances will be randomized to make this game more realistic.

Parents get to chose their kits names, although high ranks can disapprove of a name a low ranking is giving and force them to change it.

A high rank can force a low rank to become mates with somebody else (or them) and can also not allow to cats become mates (as long as these cats are low ranks.)

Looking for kits is allowed for same gender couples or couples who just want to adopt. The appearance of kits that are adopted will be randomized and will not look like the parents.

Not all high rank kits will become high ranks when they get older. They must get chosen in one of the trials.

Questions? ✫

Any questions?

More stuff may be added in the future or changed if I encounter problems.

Suggestions are welcomed.

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